TGA Project 6: “Spite: String of Fate”
- Genre: Top-down action-rpg
- Engine: TEMP Engine(Custom in-house engine)
Overview
In this project, I worked on expanding the capabilities of the TEMP Engine, our custom in-house engine, to develop a top-down action RPG game.
My key contributions to the project included:
- Enhancing the Direct3D 11 renderer
- Implementing a GPU-based particle system
- Developing an additive animation system