TGA Project 6: “Spite: String of Fate”

  • Genre: Top-down action-rpg
  • Engine: TEMP Engine(Custom in-house engine)

Overview

In this project, I worked on expanding the capabilities of the TEMP Engine, our custom in-house engine, to develop a top-down action RPG game.

My key contributions to the project included:

  • Enhancing the Direct3D 11 renderer
  • Implementing a GPU-based particle system
  • Developing an additive animation system

Screenshots